
Live in VRChat
Venice Immersive (2026)
Official VRChat Worlds Gallery for the 83rd Venice Film Festival — tenth-anniversary hub with wayfinding and capacity for 35,000+ visitors alongside MetaVerse Crew curators.
Enter expedition →Directing
Shape experiences people can enter — Virtual Reality, Augmented Reality, and eXtended Reality. Presence and recall beat slides: people remember places they have been and actions they have taken.
Fieldwork dossiers — apps, festival venues, and award collaborations with role, lesson, and live verify links under this domain.

Live in VRChat
Official VRChat Worlds Gallery for the 83rd Venice Film Festival — tenth-anniversary hub with wayfinding and capacity for 35,000+ visitors alongside MetaVerse Crew curators.
Enter expedition →
Live in VRChat
Official VRChat Worlds Gallery for the 82nd Venice Film Festival — wayfinding and capacity for 45,000+ visitors with MetaVerse Crew curators.
Visit →
iOS & Android
Official UNESCO Heritage Site app for Gauteng — maps, media, and outdoor AR on consumer phones, not headset demos.
Visit →
iOS App Store #1
Own-IP voice AR companion — an inhabitable character people meet in the world they already carry, not a chatbot shell.
Visit →
Venice selection
Hand-drawn art world for Shtik XR — Venice Immersive 2024 selection, Raindance Best Art World nominee, ported to Viverse in 2025.
Visit →
Emmy Award
Emmy-winning VR documentary with Sam Wolson, Empire of Dirt, and The New Yorker — worldbuilding that holds investigative testimony.
Visit →Three media Directing works in — Virtual Reality, Augmented Reality, and eXtended Reality.
Full visual replacement — worldscale venues, documentary worlds, and festival art you enter rather than watch. Venice Immersive, Strangeways, Reeducated.
Digital presence in the place you already stand — heritage maps, outdoor overlays, and companions that ride the phone in your pocket. Cradle of Humankind, EmilyGPT, Made In The Cape.
The continuum across headset and field — shared story systems, spatial platforms, and hybrid productions that refuse a single display silo. Shtik XR worlds, Viverse ports, brand metaverses.
Essays, field notes, and dossiers under Directing.

Official VRChat Worlds Gallery for Venice Immersive at the 83rd Venice Film Festival — tenth anniversary edition with 35,000+ visitors and live verification.

Official UNESCO World Heritage Site app for Gauteng — maps, media, and AR that have to work outdoors on consumer phones, not headset demos.
A VR Software Development Lifecycle (VR-SDLC)So you’ve come around to the idea that “immersion” is a really profound concept; That experiencing something can sometimes be more meaningful to someone th…

And How I Learned to Love The MetaverseWelcome! You’ve found my tutorial on VRChat worldbuilding.This is a pretty lengthy one since it covers the basics of Unity and the VRChat Creator Companion (VCC)…
An Intro To The Magic of High-Level Shader Language (HLSL)Stencil Shaders are wild. They can create bizarre “non-euclidean” magical effects like so:I sat for ages trying to learn stencil shaders. Now,…

VR worldbuilding and production for GoEast Film Festival’s Cinema Archipelago XR programme — a bathhouse venue for new and returning festival VR works.

Getting a VR app onto your headset can take a little patience. Here’s how.Setting Up Android SDK and NDK1. Install Android StudioVersion: Android Studio Flamingo | 2022.2.1 Patch 2 May 24, 2023https:/…

ProTV, Vimeo, CyanTriggers, and Video AnalyticsBackgroundIn 2023, our little team from disparate corners of the globe won the Raindance Immersive Festival’s prize for Best Immersive Narrative for Morm…

2026 inaugural Crossing show. Live VR theatre in the Strangeways world, written and directed by Tanvi Agrawal with Ferryman Collective and Shtik. Previews 2 to 4 October, performances 9 to 11 October, Pacific Time. VRChat or a YouTube stream. Tickets on Eventbrite.

Early thoughts on VR as a medium for knowledge work, not just entertainment — and what festival worlds taught me about spatial interfaces.

What building the official VRChat Worlds Gallery for Venice Immersive taught us about capacity, curation, and verifiable attendance.

Venice VR Expanded official selection — VRChat world on music, sound, and neural networks; worldbuilt by Dale Deacon for Shtik and MetaVerse Crew.

Spirit of Raindance Award-winning VR collaboration directed by Tim Voronkin — worldbuilding contribution to a hard-hitting immersive narrative.

Own-IP voice AR companion that hit #1 on the iOS App Store Paid Entertainment charts — agents as inhabitable characters, not chat boxes.

Emmy Award-winning Space Explorers — The ISS Experience by Felix & Paul Studio — VR worldbuilding contribution to orbital documentary presence.

Gold Loerie metaverse launch for Sanlam — environment art and worldbuilding with Black Ginger and King James Group / Accenture Song.

Silver Loerie immersive retail experience for Wesgro — physical market meets AR at Cape Town's V&A Waterfront, built with Accenture Song.

Raindance Best Immersive Narrative winner — a family-friendly VRChat story world for Film XR, later surfaced in Venice Immersive Best of VRChat.

Spirit of Raindance Award-winning VR collaboration by Nanotopia, R00t, MVC, and Tyson Cross — worldbuilding contribution to a living network metaphor.

Avatar craft for Jean Michel Jarre's Webby Award-winning experiential album release with VRROOM — identity design for a global music world.