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WritingTurn a strong XR prototype into a production planWritingHow to evaluate an XR studio proposalWritingHow to scope an immersive project without killing the ideaWritingChoose Slow DopamineWritingWhat can you prototype in XR in two weeks?NowGlass Angels, our VR piece set in the Owl House in Nieu-Bethesda, was on the Fak'ugesi 2026 exhibition floor. Mosaic owl headset and all.DistributionVenice Immersive — Official Selection 2024 — StrangewaysDistributionVenice Immersive — In Competition 2021 — Spirit of Place · Selection — BlissDistributionVenice Best of Worlds — 2024 — Mormoverse, Under The PillowDistributionEmmy Awards — VRChat previews — Reeducated, ISS ExperienceDistributionWebby Awards — People's Voice 2023 — Oxymore, Jean-Michel JarreDistributionSpirit of Raindance — BloodbathDistributionSpirit of Raindance — MyceliaDistributionLoeries — Silver & Bronze — Life of Confidence, Made In The CapeDistributionSmarties — Silver — FVRM for AbsaDistributionCreative Circle — Made In The Cape MarketDistributionMona — Design Prize — Renaissance of the Metaverse 2022DistributionGlass Angels (2026) — Quest 3 & 3S prototype · 2026DistributionStrangeways: The Only Way Out Is Through (2026) — Live VR theatre · 9–11 Oct 2026DistributionVenice Immersive Worlds Gallery (2024–2026) — Official venue · 3 editions · 145,000+ VRChat visitsDistributionThe Cradle of Humankind (2025–Present) — iOS & Android · UNESCO siteDevSite config — YAML-driven layout and theme from Obsidian vault

A red banner on a stone wall for the 83rd Venice film festival, 2026, lettered Venice Immersive.

The official VRChat Worlds Gallery for Venice Immersive. Worldbuild built it three years running, with Mike Salmon and the festival curators.

  • VRChat
  • Venice
  • 2024–2026
  • Official venue

83rd Venice Film Festival

The same job, three years.

Venice Immersive is the VR and AR strand of the Venice International Film Festival. In 2026 the section turned ten.

Worldbuild built the Worlds Gallery with Mike "Manglebird" Salmon and curators Liz Rosenthal and Michel Reilhac of MetaVerse Crew. Wayfinding, the featured worlds, and a public room that still has to open when the crowd arrives.

2026
The 83rd edition. The hub had logged more than 40,000 visits by October 2026, and the counter was still climbing.
2025
The 82nd edition. That hub had logged more than 52,000 visits by October 2026.
2024
The first of the three commissions. That hub's public counter also read more than 52,000 visits.
Counts
Visit numbers are from vrcw.net, read for the expedition notes in October 2026.

What the commission is

A booth is a claim. The gallery has to hold people.

The gallery has to take a crowd, point them the right way, and still open after the Lido closes.

A selection with no shared map fails. A pretty room with no limit on how many people can enter fails harder.

Press only counts if the world ID still opens.

Credits

Worldbuilding and production
Worldbuild
Mike "Manglebird" Salmon
Curators
Liz Rosenthal
Michel Reilhac
With
MetaVerse Crew
Venice Immersive

Open a gallery

Each edition is its own world. The 2026 hub is the one to open first.

To talk to Worldbuild about the venues, write to Dale.