Spirit of Place
Spirit of Place is an open-world spatial narrative in VRChat — Venice VR Expanded official selection (2021) — with music by Danheim. Dale Deacon worldbuilt the piece for TeamEpic: a place people wander rather than a linear booth sequence.
Role
Lead worldbuilding for TeamEpic on the Venice VR Expanded lineup. Early proof that festival selection and social-VR authorship could meet under a South African studio banner that later became Worldbuild.
What it tests
Open worlds at festivals are risky: visitors get lost, miss beats, or treat the map as a playground. Spirit of Place asks how atmosphere and music can bind optional paths into a coherent experience without fencing them into a rail.
Verify
Related: Expeditions, bliss-in-the-ear-of-the-storm, venice-immersive-2025.