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WritingTurn a strong XR prototype into a production planWritingHow to evaluate an XR studio proposalWritingHow to scope an immersive project without killing the ideaWritingChoose Slow DopamineWritingWhat can you prototype in XR in two weeks?NowGlass Angels, our VR piece set in the Owl House in Nieu-Bethesda, was on the Fak'ugesi 2026 exhibition floor. Mosaic owl headset and all.DistributionVenice Immersive — Official Selection 2024 — StrangewaysDistributionVenice Immersive — In Competition 2021 — Spirit of Place · Selection — BlissDistributionVenice Best of Worlds — 2024 — Mormoverse, Under The PillowDistributionEmmy Awards — VRChat previews — Reeducated, ISS ExperienceDistributionWebby Awards — People's Voice 2023 — Oxymore, Jean-Michel JarreDistributionSpirit of Raindance — BloodbathDistributionSpirit of Raindance — MyceliaDistributionLoeries — Silver & Bronze — Life of Confidence, Made In The CapeDistributionSmarties — Silver — FVRM for AbsaDistributionCreative Circle — Made In The Cape MarketDistributionMona — Design Prize — Renaissance of the Metaverse 2022DistributionGlass Angels (2026) — Quest 3 & 3S prototype · 2026DistributionStrangeways: The Only Way Out Is Through (2026) — Live VR theatre · 9–11 Oct 2026DistributionVenice Immersive Worlds Gallery (2024–2026) — Official venue · 3 editions · 145,000+ VRChat visitsDistributionThe Cradle of Humankind (2025–Present) — iOS & Android · UNESCO siteDevSite config — YAML-driven layout and theme from Obsidian vault

Glass Angels

Glass Angels VR takes you through the infamous Owl House in the town of Nieu-Bethesda. Explore its dark mysteries and uncover the fate of South Africa's most polarising unsung artists.

  • Meta Quest 3 · 3S
  • Stand-alone
  • Seated or standing
  • Free on SideQuest soon

Shown at Fak'ugesi at Tshimologong, Johannesburg, from 13 to 16 October 2026.

One lantern. One house. Alone.

Julia Malgas, Koos Malgas's granddaughter, hands you a lantern at the gate. Then you go in alone.

Every candle you light wakes the walls, and a million shards of crushed glass blaze out of the dark. Pick up what Helen Martins left behind and she starts to talk, in the voice of Wendy Mollink.

Headset
Meta Quest 3 or 3S. It's stand-alone, so you don't need a PC.
How you play
Sitting or standing.
Moving
You walk by raising the lantern or with the stick. There's no teleport, and comfort is moderate.
Getting it
Free on SideQuest, coming soon.
Status
A non-commercial prototype. It isn't on the Meta store.

The Making Of Glass Angels VR

At Fak'ugesi 2026

Nieu-Bethesda, Eastern Cape

The Owl House

Helen Martins (1897-1976) spent more than thirty years turning her house in Nieu-Bethesda, a small Karoo village, into a work of art, with cement, mirrors, coloured glass and wire.

Koos Malgas, a sheep-shearer and builder, worked with her from 1964 until her death. They designed the sculptures in the Camel Yard together, and he did the cement and glass work. For decades the house was presented as hers alone.

In 2008 Julia Malgas and Jeni Couzyn published Koos Malgas, Sculptor of the Owl House.

Credits

Cast
Julia Malgas as herself
Wendy Mollink as Helen Martins
Writer and Director
Jason Mollink
Producer
Lebo Leitch
Worldbuilder
Dale P. Deacon (aka deaconline)
3D Artist and Asset Production
Hylton Rodel
Music Composer and Sound Designer
Dustin van Wyk
Poster Artists
Kiara Braum
Nuha Suliman
Gauteng Film CommissionWeAReVRworldbuild.ioXR Native
Prototype notice and attributions

This prototype has been created as a non-commercial cultural and educational initiative for research, development and public engagement. It is presented as a work in development and is not currently intended for commercial sale or exploitation.

The full project is being developed as an educational and cultural experience centred on the history, people and stories of Nieu-Bethesda.

3D models

Sound

Support

Glass Angels is a prototype. To finish it, we need funding, places to show it, and help from people who know the Owl House.

Your message goes to Dale P. Deacon, the worldbuilder, and he'll reply.