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Coming soon · Unity Asset Store

FrameMedic

Find out what's slowing your Unity scene down, in plain English.

A Unity editor tool for developers shipping to Quest, Pico and mobile. Pick your headset, hit Scan, and get a list of what's dragging your frame rate down, ranked by impact. Works with Unity 2022.3 LTS and Unity 6, Built-in and URP.

One email when it launches. No spam.

The FrameMedic window in Unity's dark skin: a triangle count against the Quest 2 target, two Read/Write warnings and a headset list

The problem

Your scene runs fine in the editor, then lags on the headset.

Standalone headsets and phones have a fraction of a desktop's power. A scene that looks smooth on your dev machine can drop frames the moment it's on a Quest, and in VR that's not just ugly, it's uncomfortable.

The causes are usually small settings scattered across your project: a light that could be baked, a texture left uncompressed, Read/Write ticked on a mesh, occlusion culling never baked. Finding them means knowing what to look for, and if you're new to Unity you might not know what a lightmap UV is yet.

FrameMedic checks your scene against a list of known problems and tells you, in plain English, what it found and why it matters for the headset you picked.

  • 15 scene checks

    Realtime shadows that could be baked, uncompressed or mipmap-less textures, Read/Write on meshes and textures, full-mesh colliders, realtime reflection probes, unbaked occlusion culling and more.

  • Pick your headset

    Quest 2, 3 and 3S, Pico 4, Steam Frame, Valve Index, mobile and desktop. On Quest 2 it compares your triangle count with Meta's published target of under 750,000.

  • Honest by design

    It never makes up an FPS number. Where there's no published limit, it says so: impact unknown, measure it.

  • Offline and read-only

    The free Lite version only reads your scene. No network calls, no telemetry, no account.

  • Fixes, in Pro (planned)

    A Pro version is planned that fixes issues for you, with a preview first, one Undo, a restore file and an automatic re-scan.

Findings list in Unity's dark skin, with the Quest 2 profile selected
Findings, dark skin
The same findings list in Unity's light skin
Findings, light skin
The FrameMedic window before a scan
Before a scan

Be first in.

Leave your email and we'll tell you the day FrameMedic goes live.

One email when it launches. No spam.