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Open spreads of the Africa XR Report laid out in rows: chapter openers for Introduction, Demographics and Insights, a map of study reach, and charts on jobs and respondent locations.

Africa XR Report

A region nobody has mapped is easy to ignore. The Africa XR Report set out to map it.

  • Research
  • XR
  • Africa
  • Meta

Case study

Making a region legible.

Client
Imisi 3D, funded by Meta
Year
2021–2022
Role
Co-lead author and researcher
Platform
Published report, 326 pages

The brief

Funders, journalists and builders had anecdotes about African XR. They didn't have a shared reference with sources, geography and language they could pass along.

The report set out to map the opportunities, challenges and players across the continent.

The approach

  1. Survey

    Surveys reached respondents in 20 African countries.

  2. Interviews and desk research

    Creator interviews, social media and desk research sit alongside the survey data.

  3. Launch

    Announced at Meta's XR exhibition in Lagos in October 2022.

The outcome

The report made a continent's VR and AR practice citable. Builders, institutions and the people deciding where to invest can point to one source.

It was led by Judith Okonkwo (Imisi 3D) and Dale P. Deacon (then Team Epic).

pages
326
African countries surveyed
20

Sources: africaxrreport.com and TechCabal, 19 October 2022.

Credits

Led by
Judith Okonkwo Imisi 3D
Dale P. Deacon then Team Epic
Creative director
Gareth Steele
Funded by
Meta

The record

The report has its own site. TechCabal covered the Lagos announcement.

To talk to Worldbuild about the world, write to Dale.