Bliss In The Ear Of The Storm
Bliss In The Ear Of The Storm is a Venice VR Expanded official selection (2021): a VRChat world where music, sound design, and neural-network aesthetics become the terrain. Dale Deacon worldbuilt the piece for Shtik and MetaVerse Crew — an early Venice strand work that foreshadowed later Shtik collaborations such as strangeways.
Role
Worldbuilding for Shtik & MVC on the 2021 Venice VR Expanded lineup, alongside spirit-of-place as dual official selections that year.
What it tests
Can auditory and algorithmic process read as architecture? Bliss treats listening as locomotion — rooms that behave like instruments and nets, not galleries with a soundtrack taped on.
Verify
Related: Expeditions, spirit-of-place, strangeways.